using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace XNALibrary.Interfaces
{
    public interface IEntity
    {
        Vector3 Rotation { get; set;}
        Vector3 Position { get; set;}
        Model Model { get;}

        //Method
        void Draw();
    }
}
